My enthusiasm for video games and my love of sound and music come together perfectly in the world of game audio.
In indie games I take care of the complete audio production, from composition and sound design to implementation in the middleware.
My goal is to create soundscapes that blend seamlessly into the game. Music and sound give depth to the story, guide emotions, shape spaces and lift the game experience to a new, immersive level.
I currently work as a composer and sound designer at Emberstorm Entertainment. I wrote the music for REKA, recorded with the Filmorchester Babelsberg. The game has been out on Steam since 26 October 2026, and the soundtrack is coming soon from Kid Katana Records.